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Fallout 4 darker nights mod
Fallout 4 darker nights mod








fallout 4 darker nights mod

Expect a release in the next week or less I will also readjust a few of the colors. Many of the things in the XML files will also have labels and comments, to allow users to edit the mod to their own liking. As well as creating various variations of the mod with different water speeds and fog densities. I will mainly focus on trying to fix the shadows. UPDATE: I plan to update this mod soon, to version 2.0. * Faster Water Animation Speed: Water animation speed now increased to feel more natural.ĭownload the !!Enhanced_Planet_Lighting.package file and drop it in your Data folder (Spore > DataEP1 for Steam, Spore Galactic Adventures > Data for Origin, GoG install path is currently unknown by me).ĭo remember that this is one my first public Spore mods, and it is highly experimental, so bugs should not be unexpected. * Day Lighting Changes (EXPERIMENTAL): Days are given a very slight yellow-ish tint, but this is very hardly noticeable, if not completely nonexistant. * Dawn/Dusk Lighting Tint: Mornings and Evenings now have a yellowish tinge to them. * Increased Shadow Casting Range (EXPERIMENTAL): Shadows will still appear even if you're far awayįrom the planet, though this range is not infinite, it is increased from the default range.

fallout 4 darker nights mod

* Darker Nights: Nights are now far darker and are given a very mild blue-ish/green-ish tint Well, I have my solution (and one of my first public Spore Mods), I present to you the.ĮDIT: I made a new Imgur Album to show a preview of the changes (More screenshots and maybe a video coming soon, not fond with the current video files). Ever felt like the water animation speed made it look like goo?Įver felt that the shadow casting range was too low?










Fallout 4 darker nights mod